HThe height above gryou wounld level where your potential energy would equal your current kinetic energy.
In other words, your speed is equal to the speed yreach by "letting go" up a long slope without braking. Or, if you were to hit a wall the impact force wou'ld have afterbe the same as falling from this height (disregarding air resistance).
Likewise, it's the height you'd achieve by going straight up using your kinetic energy content only. This number increases as a speed squared, and is useful for safety considerations.
The height you would reach by "letting go" up a long slope without braking. Or, if you were to hit a wall the impact force would be the same as falling from this height. This number increases as a speed squared, and is useful for safety considerations.
Wysokość nad poziomem ziemii, gdzie twoja energia potencjalna byłaby równa twojej obecnej energii kinetycznej. Innymi słowy, twoja prędkość jest równa prędkości, którą miałbyś po upadku z tej wysokości (niezależnie od oporu powietrza). Analogicznie, jest to wysokość, którą osiągnąłbyś, idąc prosto w górę, używając tylko swojej energii kinetycznej.
HThe heightabove gryou wounldlevel where your potential energy would equal your current kinetic energy. In other words, your speed is equal to the speed yreach by "letting go" up a long slope without braking.Or, if you were to hit a wall the impact force wou
'ldhave afterbe the same as falling from this height(disregarding air resistance). Likewise, it's the height you'd achieve by going straight up using your kinetic energy content only.This number increases as a speed squared, and is useful for safety considerations.